Pine Cove Production RUS v2.0
Investors regarded the geographical location of the town PINE COVE as very profitable for the opening of enterprises for the production of agricultural products. Over the past year, the city received multimillion-dollar investments and many plants were built, which were transferred to the management of local farmers. Now there are only millionaires in the city. Earn and you are your first million in PINE COVE!The basis is taken by many favorite map Pine Cove Farm by Stevie, added plants, Season Master and a pair of dried trees. Now on the farm you can not only engage in agriculture on the same 18 fields, but also produce different kinds of products from your own raw materials and supply the rich inhabitants of the city with products of different types. Forget about loaders! All production lines are equipped with modern technologies, pallet-accumulating lines, it remains only to buy the largest trailer with self-loading. Bread, chips, sausage, yogurt and popcorn are just a small part of what you can produce. Now pigs are not just for dung! Also you are assisted by a state-of-the-art wood processing center for the production of packaging materials. Be cautious, due to the increase in traffic volumes, freight trains are moving around the region.
Almost everything is on the map in Russian.
Enjoy your time on the farm PINE COVE!
Pine Cove Production RUS v2 adapted for Seasons
Requires game version 1.4.4
•FS17_kotteUniversalPack (Transportation of liquids)
•FS17_joskinBetimaxRDS7500 / FS17_LS540 (from Kastor Food Inc pack for transportation of animals)Notes and Warnings:
•For the correct work of the map,you need to start a new game.
•If you do not want to play with the Seasons mod, just do not connect it to the map.
•Disconnect other maps in mods folder.
•If you have installed Loco Drive mod earlier, delete it, on the card is already present, it will conflict.
•If you are tired of trains, remove Loco Drive from the mod archive.Changelog 2.0
•Fixed a problem with not displaying the technique in the garage.
•Fixed information on production monitors.
•Points of fast movement and display of productions are added to the map.
•Fixed bugs with access to gold bars.
•The proportions of resource consumption in some industries have been revised.
•At some points of loading, the loading speed and hopper volumes are increased.
•The problem with the crane for loading logs has been fixed.
•The translation has been improved.
•Some visual and sound changes.
Stevie / Krists
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